---
Title: Studios Using Soundly Win Big at The Game Awards 2025
Canonical URL: https://getsoundly.com/news/studios-using-soundly-win-big-at-game-awards-2025/
Markdown URL: https://getsoundly.com/news/studios-using-soundly-win-big-at-game-awards-2025/index.html.md
Source: news post
Source path: _posts/2025-12-12-studios-using-soundly-win-big-at-game-awards-2025.md
Date: 2025-12-12T00:00:00+01:00
---

Several studios recognized at [The Game Awards 2025](https://thegameawards.com/) used Soundly in their production, including [*Clair Obscur: Expedition 33*](https://www.sandfall.co/#games) and [*Hollow Knight: Silksong*](https://www.teamcherry.com.au/games). Both titles stood out not only for gameplay and visuals, but for sound design.

The team at [Sandfall Interactive](https://www.sandfall.co/) won Game of the Year and eight additional awards for *Clair Obscur: Expedition 33*, including Best Narrative, Best Art Direction, and Best RPG. We’re honored that Soundly played a small part in that process.

Australian studio [Team Cherry](https://www.teamcherry.com.au/) earned Best Action/Adventure for *Hollow Knight: Silksong*. Like Sandfall, they use Soundly to support their audio workflow and build the atmosphere their games are known for.

We congratulate all the winners. [FMOD](https://www.fmod.com/) and [Wwise](https://www.audiokinetic.com/) integrations are in place, with more on the way in 2026!
